Dev Log

First Combat (Devlog #10)

Tonight I started experimenting with combat. I managed to get some of the basic unarmed mechanics working… in the sense that the player can kill

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Dev Log

Networking 101 (Devlog #8)

It’s not all glitz and glam (okay, so it’s almost never glitz or glam) when you’re learning game development. Even though I’m not sure what—if

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Dev Log

Compass/Mini-Map (DevLog #4)

Adding a compass/minimap was less about learning more about game development and more me getting tired of not knowing W(here)TF I was when I tested.

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Dev Log

Ocean Inlet (DevLog #2)

It didn’t take long for me to go off the tutorial rails. Once I added some water to the scene (it started with a lake)

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